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3D Studio Max 2.5 Training Information
Author: Matt Neutra
Duration: 7 hrs
Video Lessons: 175
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Compatibility: Win Vista, XP, 2000, 98, NT, Mac OS X, OS 9


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3D Studio Max 2.5 Training - FREE Tutorials

FREE 3D Studio Max 2.5 Training
Learn 3D Studio Max 2.5 in the shortest time possible, start now with the linked tutorials below:   (Please allow a few seconds to load)
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Introduction
About this Training CD
Overview
Whats New in 3D Studio Max 2.5

Getting Started
System Requirements
Setting Screen Depth
Setting Preferences for Starters
Creating A New Scene
Interactive Rendering in Views
Placing and Deleting Objects
Naming Objects & Changing Colors
Exiting

Menus
File Menu
Edit Menu
Tools Menu
Group Menu
Views Menu
Rendering Menu
Track View Menu
Help Menu

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Toolbar 1
Help Mode Button
Undo-Redo Buttons
Select and Link Tool
Select and Unlink Tool
Select and Bind to Space-Warp Tool
Selection Tool
Select Region Type
Selection Filter
Select By Name
Select and Move
Select and Rotate
Select and Scale

Toolbar 2
Reference Co-ordinate System
Center Transform
Axis Restriction Buttons
The IK Toggle Button
Mirror Selected Objects
Array Tool
Snapshot Tool
Align
Named Selection Sets Pulldown
Track Views Button
Material Editor Button
The Render Control Button

Command Panel
The Command Panel
Create Panel
Modify Panel
Hierarchy Tab
Motion Panel
Display Tab
Utilities Panel

Other Controls
Customizing the Interface
Viewports Explained
Viewport Menus
Viewport Controls
Animation Playback Controls
Animate Toggle Button
Animation Timer Slider
Snap Toggle Tool
Co-ordinate Readout
Degradation Override
Crossing/Window Toggle
Lock Selection Button
Status Bar

3D Objects
Standard Primitives
Extended Primitives
Compound Objects
Patch Grids
Nurb Surfaces
Summary

Shapes and Lofted Objects
Creating Shapes
Creating a Lofted Object
Summary

Drawing with Precision
Setting the Units
Defining the Grid Settings
Using Snaps
Using Keyboard Entry
Using Helper Objects

Using the Object Stack to Control Modifiers
Object Stack Overview
Active/Inactive Modifier Toggle
Show End Result On/Off Toggle
Make Unique Button
Remove Modifier from Stack Button
Edit Stack button
Summary

Geometry Modification Fundamentals
Editing Object Parameters
Making Copies
Transforms vs. Modifiers
Accessing Transforms
Bend Modifier
Twist Modifier
Taper Modifier
Noise Modifier
Customize the Modifier Stack
Summary

Edit Objects Transforms and Modify
Selecting an Existing Modifier
Editing an Existing Modifier
Editing-Sub Object Level Modifiers

Editing 3D Shapes and Loft Objects
Editing Shapes
Extrude a Shape
Lathe a Shape
Edit a Loft Object
Using Deformation Curves
Deformation Curves Interface
Summary

Modifying Objects in Different Levels
Edit Mesh
Edit Patch
Edit Spline
Edit Nurbs
Summary

Scene Composition - Lights and Cameras
Target Camera
Free Camera
Camera Controls
Target Spot Light
Free Spot Light
Target Direct Light
Free Direct Light
Omni Light
Ambient Light
Summary

Scene Composition - Materials
Basic Materials
Material Editor Interface
Material Map Browser
Standard Materials
Basic Standard Material Parameters
Extended Standard Material Parameters
Mapped Materials
Creating Mapped Materials
Bitmap Material Rollouts
Surface Demo
Advanced Materials
Summary

Scene Composition - Rendering a Scene
Rendering Options
Rendering Parameters
Multithreaded Rendering
Output Options

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