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Using 2D Shapes to Make 3D Objects
2D Shapes - Tuition 1
2D Shapes - Tuition 2
Rendering and Interpolation
NURBS Curves
Creating Lofts
Modifying Lofts
Using Deformation Curves
Working with Precision
Units and Grids
Using Snaps
Using Keyboard Entry
Using Helper Objects
Using the Align Tool
Controlling with Normals
Surface Modeling
Introduction to Mesh and Poly
Introduction to Patch and Nurbs
Editable Mesh - Tuition 1
Editable Mesh - Tuition 2
Editable Poly
Editable Patch - Tuition 1
Editable Patch - Tuition 2
NURBS (surfaces)(converting to NURBS)
NURBS (curve-based)
Rendering
Rendering Basics
Rendering Parameters
Painting Your World with Materials and Maps
Introduction to Materials and Maps
Applying Materials/Hierarchical Materials
Applying Materials Directly to Sub-Objects
Introduction to the Maps Rollout
Applying Materials to Sub-Objects
Saving/Retrieving Materials
Creating Mapped Materials
Maps on Sub-Objects/Coordinates Rollout
Coordinates Rollout/Angle/Blur
The Ink'N'Paint Material
Animation - Introduction
Animation: Auto Key
Animation: Set Key
Basic Cameras and Lights
Standard Cameras
Camera Controls
Standard Lights: Target/Free Lights
Target/Free Light Controls
Omni and Skylight
Aligning Cameras/Lights
Advanced Lighting: Daylight/Radiosity - Tuition 1
Advanced Lighting: Daylight/Radiosity - Tuition 2
Atmospheric Effects
Fire Effect
Volume Fog
Fog
Volume Light
Animation
Linking and Hierarchies
Pivot Points
Schematic View
Viewing an Animation
Previewing Animation
Inverse Kinematics: Basics
Inverse Kinematics: Motion/Hierarchy Panels
Bones and Skin: Creating/Adding Bones
Bones and Skin: Adjusting Envelopes
Bones and Skin: Testing/Fine Adjustments
Special Effects
Particle Systems: Basics and Presets
SuperSpray Particle System - Tuition 1
SuperSpray Particle System - Tuition 2
Space Warps: Overview/Creating
Space Warps: Binding Objects
Dynamics: Bouncing a Sphere
PDeflector: Bouncing Particles
Reactor - Tuition 1
Reactor - Tuition 2
Reactor - Tuition 3
Creating a Morph Compund Object
Working with a Morph Compound Object
Morphing: the Morpher Modifier
Video Post
Plug-Ins and Complementary Software
Character Studio: Creating and Posing
Character Studio: Animation
Discreet Certified Plug-Ins
Other 3rd Party Plug-Ins
Poser and 3ds max: Creating Morph Targets
Poser and 3ds max: Importing into 3ds max
Poser and 3ds max: Poser Materials - Tuition 1
Poser and 3ds max: Poser Materials - Tuition 2
Poser and 3ds max: Morphing in max
Rhino NURBS : Introduction
Rhino NURBS: Creating in Rhino
Rhino NURBS: Importing into max
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