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discreet 3ds max 7 Training Information
Author: Michael Hurwicz
Duration: 12 hrs
Video Lessons: 227
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Compatibility: Win Vista, XP, 2000, 98, NT, Mac OS X, OS 9


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discreet 3ds max 7 Training Description
• Get to grips with this widely used and award-winning animation, modeling and rendering solution with the help of these online discreet 3ds max 7 training tutorials.
• Expert instructor Michael Hurwicz uses video training movies to help you start to create eye-catching visual effects, unique design visualisations and even cutting edge games!
• Throughout this discreet 3ds max 7 tuition, Michael will cover all the important concepts, including numerous useful tips, tricks and techniques, with the aim of transforming you into a proficient and confident 3ds max user in a very short space of time.
• Start learning right away by viewing the FREE discreet 3ds max 7 training tutorials by clicking any blue linked lesson above.

discreet 3ds max 7 Training - FREE Tutorials

FREE discreet 3ds max 7 Training
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Introduction
About This Tutorial
Overview - Tuition 1
Overview - Tuition 2
New in 3ds max 7

Getting Started
System Requirements
Setting Screen Depth
Setting Up Your Workspace
Playing Safe

Working With Objects
Viewing & Hiding
Selecting Objects - Tuition 1
Selecting Objects - Tuition 2
Named Selection Sets
Renaming
Case Sensitive & Lock

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Modifying Objects
Modifiers Intro
Modifier Sets
Grayed Out Buttons
Segmentation & Modifiers
Limits
Axis/Coordinate System - Tuition 1
Axis/Coordinate System - Tuition 2
Modifier Order
Instanced/Make Unique

Transforming & Cloning
Transforms Intro
Move/Reference Coordinates
Rotate
Transforms: Screen Handle
Unconstrained Rotation
Scale
Squash
Numeric Transforms: Move
Numeric Transforms: Rotation
Numeric Transforms: Scale
Reset XForm
Cloning Intro
Viewing Clone Dependencies
Mirror Clone
Arrays

Previewing & Rendering
Intro to Previewing & Rendering
Animation: > Make Preview
ActiveShade
Rendering
Rendering to Still-Image File Formats
Network & Background Rendering - Tuition 1
Network & Background Rendering - Tuition 2

Groups & Layers
Groups: Intro
Group: Open/Close/Ungroup/Explode
Group: Attach/Detach
Layers Toolbar
Layers Manager

Using 2D Shapes To Make 3D Objects
2D Shapes
Lathing a Line (Wine Glass)
Lathing a Circle (Helmet)
Extrude (Text & Star)
Lofted Objects: Intro
Lofting Using Multiple Shapes
Using Deformation Curves
Easy Modification of Lofts
Vertices: Corner/Bezier/Smooth

Working With Precision/To Scale
Working To Scale/Viewport Setup
Using Snaps/Snaps Toolbar - Tuition 1
Using Snaps/Snaps Toolbar - Tuition 2
Quick Align
Keyboard Entry/Align
Clone & Align
Normal Align

Surface Modeling
Introduction to Surface Modeling
Editable Mesh (Flashlight) - Tuition 1
Editable Mesh (Flashlight) - Tuition 2
NURBS - Tuition 1
NURBS - Tuition 2
Editable Patch
Editable Poly - Tuition 1
Editable Poly - Tuition 2
Paint Deformation - Tuition 1
Paint Deformation - Tuition 2
Edit Poly Modifier
Paint Soft Selection

Materials & Maps
Intro to Materials/Maps & Shaders
Ambient/Diffuse/Specular/Opacity
Using Bitmap Maps
Save Scene Materials in Library
Save from Material Editor to Library
Put Material to Library
Tiling & Offset
Procedural Maps Intro
Checker
Blur/Blur Offset
Put Material to Scene
Reflection & Refraction
Bump (Noise)
Specular Map (Falloff/Gradient)
Opacity (Falloff)
Opacity (Gradient/Noise)
Diffuse Map (Mix/Splat/Cellular)
Multi/Sub-Object Materials/Material IDs
Changing Material IDs of Sub-Objects
Using Shapes to Set Material IDs
Attaching Objects Creates MSO Materials
The Ink'N'Paint Material
The Unwrap UVW Modifier - Tuition 1
The Unwrap UVW Modifier - Tuition 2
Mask (Falloff/Waves)
mental ray Materials (DGS) - Tuition 1
mental ray Materials (DGS) - Tuition 2

Animation - Introduction
Animation/Scene Setup
Animation: Auto Key
Animation: Set Key
Deleting & Editing Keys
Key Filters

Basic Cameras & Lights
Standard Cameras (Target/Free)
Controls (Dolly/Perspective)
Controls (Roll/Orbit/Pan/Truck/FOV)
Parameters (Show Cone/Clipping Planes)
Standard Free Light
Standard Target Light
Hotspot/Falloff
Aligning Cameras & Lights
Decay
Near & Far Attenuation
Omni (Exclude)
Projector Maps
Daylight - Tuition 1
Daylight - Tuition 2
Daylight - Tuition 3

Atmospheric Effects
Fire Effect - Tuition 1
Fire Effect - Tuition 2
Fire Effect - Tuition 3
Volume Fog
Fog - Tuition 1
Fog - Tuition 2
Fog - Tuition 3
Volume Light

Rigging Intro
Skin & Bones - Tuition 1
Skin & Bones - Tuition 2
Control Objects
Custom Attributes - Tuition 1
Custom Attributes - Tuition 2
MAXScript: degToRad
Attribute Holder Modifier
Parameter Collector - Tuition 1
Parameter Collector - Tuition 2
Parameter Collector - Tuition 3

Bones - Skinning - Rigging
Creating the Dolphin Bones - Tuition 1
Creating the Dolphin Bones - Tuition 2
Creating the Dolphin Bones - Tuition 3
Naming the Bones
Bones Linking - Forward Kinematics (FK)
Creating a Center of Mass
Creating Control Objects - Tuition 1
Creating Control Objects - Tuition 2
Creating Control Objects - Tuition 3
Creating Control Objects - Tuition 4
Creating Control Objects - Tuition 5
Making Bones Non-Renderable
Skinning - Tuition 1
Skinning - Tuition 2
Skinning - Tuition 3
Locking Down Bones
Locking Down Control Objects - Tuition 1
Locking Down Control Objects - Tuition 2
Custom Attributes - Tuition 1
Custom Attributes - Tuition 2
Correcting the Hierarchy
Using the Rig - Tuition 1
Using the Rig - Tuition 2
Inverse Kinematics - Tuition 1
Inverse Kinematics - Tuition 2
Inverse Kinematics - Tuition 3
Combining FK & IK - Tuition 1
Combining FK & IK - Tuition 2
Limiting IK - Creating Bones
Limiting IK - Skinning
Limiting IK - IK Limits

Reaction Manager
Intro to Reaction Manager
Adding/Moving/Scaling & Deleting States
Create Mode
Edit Mode
Editing States Numerically
List Controller with Reaction Mgr.- Tuition 1
List Controller with Reaction Mgr.- Tuition 2
Create State
Using Reaction Mgr.& IK - Expose TM - Tuition 1
Using Reaction Mgr.& IK - Expose TM - Tuition 2

Animation - Motion Controllers
Motion Controllers - Introduction
List Controllers
Animation Menu - Controllers
Trajectories - Tuition1
Trajectories - Tuition2
Track View - Curve Editor - Tuition 1
Track View - Curve Editor - Tuition 2
Track View - Dope Sheet - Tuition 1
Track View - Dope Sheet - Tuition 2

Particles - Space Warps - Morphs - VP
Particle Systems - Basics & Presets
SuperSpray Particle System - Tuition 1
SuperSpray Particle System - Tuition 2
Materials for Particles
Space Warps - Overview & Creating
Dynamics - Bouncing a Sphere
PDeflector - Bouncing Particles
Particle Flow - Tuition 1
Particle Flow - Tuition 2
Morph Compound Object
Morpher Modifier
Video Post - Tuition 1
Video Post - Tuition 2

reactor
Intro
Rigid Bodies - Tuition 1
Rigid Bodies - Tuition 2
Rigid Bodies - Tuition 3
Creating Initial Velocity
Soft Bodies - Tuition 1
Soft Bodies - Tuition 2
Soft Bodies - Tuition 3
Cloth

Low Poly Modeling - Animation - Maps
TurboSmooth
Skin Wrap Modifier - Tuition 1
Skin Wrap Modifier - Tuition 2
Skin Wrap Modifier - Tuition 3
Skin Wrap - Face Limit
Skin Wrap Local Parameters - Tuition 1
Skin Wrap Local Parameters - Tuition 2
Skin Wrap Local Parameters - Tuition 3
Skin Wrap Local Parameters - Tuition 4
Skin Wrap Patch Modifier
Normal Maps - Tuition 1
Normal Maps - Tuition 2

Credits
About the Author

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