We hope you enjoyed the free lessons above. To view the complete contents including the chapters below, please purchase the CD. Alternatively you can sign up to the Online University and gain full, instant access to this, and all 450+ tutorials for only $30/£15 per month by clicking here CLICK HERE TO BUY THIS TUTORIAL ON CD
Using the Cameras Using the Director's Camera
Using the Conical Camera
Using the Isometric Camera
Changing Focal Point
Using Multiple Cameras
Lighting Your Scene Setting Up Scene Lighting
Setting Light Properties
Aiming Lights
Using the Bulb Light
Using the Distant Light
Using the Spot Light
Using the Shape and Tube Lights
Using the Anything Glows Light
Using Global Illumination
Creating Special Lighting Effects - Tuition 1
Creating Special Lighting Effects - Tuition 2
Creating Special Lighting Effects - Tuition 3
Using Environment Lighting
Modeling with Modifiers Using Modifiers
Distorting Objects
Using Complex Deformers - Tuition 1
Using Complex Deformers - Tuition 2
Using Basic Deformers
Modeling with Multiple Modifiers
Using the Spline Modeler Introducing the Spline Modeler
Creating Shapes
Choosing Extrusion Settings
Working with Cross Sections
Working with Extrusion Presets
Creating a Wineglass
Working with Multiple Shapes
Spline Modeler Tips and Tricks
Using the Vertex Modeler Introducing the Vertex Modeler
Creating Vertex Objects
Using the Polyline tool
Extruding/ Sweeping/ Lathing Vertex Objects
Lofting Vertex Objects
Boolean Modeling
Modeling Vertex Objects
Other Vertex Modeling Techniques
Vertex Modeler Tips and Tricks
Using the Metaball Modeler Introducing the Metaball Modeler
Working with Metaball Primitives
Creating a Metaball Model
Metaball Modeler Tips and Tricks
Creating Terrains Creating Terrain Objects
Introducing the Terrain Modeler
Generating a Terrain
Modifying a Terrain
Creating Bodies of Water
Modeling with Grayscale Maps
Terrain Modeling Tips and Tricks
Advanced Modeling Techniques Advanced Spline Modeling Techniques
Creating Intricate Shapes
Modeling with Multiple Shapes
Advanced Text Modeling
Modeling with Boolean Operations
Using the Formula Modeler
Converting a Model
Advanced Vertex Modeling Techniques
Modeling a Character's Face
Modeling a Character's Face - Tuition 2
Texturing Your Models Introducing the Shader Browser
Working with Preset Shaders
Working with Master Shaders
Editing Textured Objects
Creating Custom Shaders Introducing the Texture Room
Working with Shader Components - Tuition 1
Working with Shader Components - Tuition 2
Combining Components with Operators
Using the Natural Functions
Using the Shader Functions
Using the Smart Pack - Tuition 1
Using the Smart Pack - Tuition 2
Using the Four Elements Shaders
Exploring the Shader Channels - Tuition 1
Exploring the Shader Channels - Tuition 2
Using Shader Layers Adding Shader Layers
Adding Surface Relief
Organizing Shader Layers
Applying Labels to Objects
Advanced Shading Techniques Understanding Mapping Modes
Working with Texture Maps
Using Multi-Channel Mixers
Creating Realistic Shaders
Creating Textures with Video Files
Creating Marble
Creating Glass
Shader Tips and Tricks
Adding Special Effects Creating Fire
Simulating Fog
Creating Clouds
Creating Fountains
Generating Particles - Tuition 1
Generating Particles - Tuition 2
Animating a Scene Understanding Animation
Animating with Keyframes
Using Tweeners - Tuition 1
Using Tweeners - Tuition 2
Animating with Motion Paths
Animating with Physics - Tuition 1
Animating with Physics - Tuition 2
Animating with Modifiers
Using Object Behaviors
Animation Techniques
Animating with the Storyboard Room
Character Animation Using Motion Constraints
Creating an IK Chain
Animation with Bones
Character Animation Techniques
Rendering a Scene Choosing a Render Engine
Choosing an Export File Format
Setting Up the Render
Optimizing a Render
Rendering and Exporting the Scene
Batch Rendering
Rendering an Animation Using Motion Blur
Choosing a Rendering Engine
Choosing a File Format
Rendering and Exporting the Animation
Using Carrara with Other Software Exporting Models
Post Render Editing
Editing Animations
Conclusion Carrara Internet Resources
Where To Go From Here
Sign up to the Online University and view over 400 titles for only $30/£15 per month
BENEFITS: 1 Minimum Sign Up: ONLY ONE MONTH! - Cancel at any Time 2 Unlimited Viewing 3 Downloadable Working Files 4 Learn from Expert Authors 5 View on any Computer in the World 6 Works on PC and Mac 7 Full Support Offered 8 450+ Courses for a Low Monthly Fee 9 New Titles Added Weekly 10 A Truely Professional Study Guide
UK & Europe
Marrutt Ltd
Bellbrook Industrial Estate
Uckfield, East Sussex, TN22 1QL
United Kingdom
UK Tel: +44 (0) 1825 764057
UK Fax: +44 (0)1825 768841
US & Canada
Marrutt Ltd
1133 Broadway, Suite 706
New York, NY 10010
United States
US Tel: 646-736-7932
US Fax: 646-895-7649