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Maya Fundamentals Training Information
Trainer: Chuck Grieb / Roger Dickes
Duration: 7 hrs
Video Lessons: 106
  30 Days Full Online Access:
  $30.00   $30.00
  €21.49   £18.49
  $38.49

(Instant Access to ALL Tutorials)

These tutorials are also available on CD ROM:
Maya Fundamentals Tutorial on CD
Compatibility: Win Vista, XP, 2000, 98, NT, Mac OS X, OS 9


Maya Fundamentals Training Description
• Start to get to grips with and also get the very most out of this high-end 3D graphics software with the help of these easy to follow, online Maya Fundamentals training tutorials.
• With the aid of step by step, video based training movies, expert author Roger Dickes visually demonstrates all the essential Maya Fundamentals techniques, tools and features including lighting, modeling and basic animation.
• As well as all of the important Maya Fundamentals tuition, Roger also reveals numerous useful tips and tricks that are sure to boost your daily workflow's and creative confidence.
• Start learning right away by viewing the FREE Maya Fundamentals training tutorials by clicking any blue linked lesson above.


Training Categories
    Graphics & Page Layout
    Internet & Web Design
    Animation & 3D
    Multi Media & Video
    Business
    Certification
    Operating Systems
    Databases
    Programming
    Music & Audio
    Tutorials Coming Soon


THE MOST COST EFFECTIVE WAY TO LEARN
These best selling online Maya Fundamentals training videos are the fastest and most cost effective way to learn. Using narrated video tutorials to demonstrate key techniques and features, this easy-to-follow instruction will help you to learn rapidly and retain essential knowledge and skills. Commencing from the basics, this "for dummies" training method will help users feel at ease from the outset.

This tutoring method allows users to learn either at home or the office and on any Mac or PC with an internet connection, for as less than $1 a day!

So why not start learning now and see how millions have used this training method as an effective substitute for expensive Maya Fundamentals training courses or workshops, boring books and tedious PDF training manuals.

Maya Fundamentals Training - FREE Tutorials

FREE Maya Fundamentals Training
Learn Maya Fundamentals in the shortest time possible, start now with the linked tutorials below:   (Please allow a few seconds to load)
To ensure the FREE tutorials below run smoothly, please view our short checklist - CLICK HERE

Introduction
Intro and How to Launch Maya
The File Menu & File Types Hierarchy
Creating a Project

User Interface Basics
Complex Interactivity
Layered Functionality

Visual Interactivity - Eyes
Tri-axial Coordinate Space and Cameras
The Space Bar
Camera Tools - Tumble /Track and Dolly
Camera Keystrokes

We hope you enjoyed the free lessons above. To view the complete contents including the chapters below, please purchase the CD. Alternatively you can sign up to the Online University and gain full, instant access to this, and all 450+ tutorials for only $30/£15 per month.


Manual Interactivity - Hands
Mouse vs. Lower left Keyboard
The Select Tool - Shift vs. Ctrl
The Move Tool
The Rotate Tool
The Scale Tool
The Show Manipulator Tool
Pivots

Display Hotkeys
Object Specific Display Options (smoothness)
Window Specific Display Options (wire-frame to hardware-shaded)

Theoretical Foundations - What Is a Sphere?
Node-Based Hierarchy
The Hierarchy of the Surface
Transform Node Hierarchy
History vs. Hierarchy

Selection Masks
Object Mode Selection Masks
Component Mode Selection Masks

Modules
Modeling
Rendering
Animation
Dynamics

What is Modeling?
Digital Sculpture
Create Surfaces to be Rendered
Skins to be Animated

Nurbs vs. Polygons
Nurbs
Polygons
Why We are Working with Nurbs

Creating Curves and Curve Editing
Create CV Curve Tool
CV Curve Tool Explained
Open/Close and Reverse Curve
Snapping
Bugs and Preferences

Primitives
Types
Editing Using History

Creating Surfaces
Revolve
Creating other Surfaces in Maya

Editing Surfaces
Duplicate Tool
Selecting and Pulling CVs and Hulls
Inserting Isoparms
Rebuild Surfaces
Open/Close Surfaces
Attach/Detach Surfaces
Reverse Surface Direction

What is Rendering?
Applying Attributes to a Surface
Lighting a Scene to Create Atmosphere

Rendering Editors
Hypershade
Attribute Editor
Render View Window
Render Globals Window

Lighting a Scene / Adding Textures
Create Default Light
Create Point Light / Glow
Create Spot Light
Create Key Light
Create Spot Light for Back Light Effect
Create a Shadow Pattern
Create Fill Light / Finish Scene
Create Leather Texture
Create Sidewall / Shader
Rename Shader
Create Texture BumpMap (Photoshop)
Apply BumpMap Texture
Apply Texture to Wing and Tail Section
Create Glass-like Texture / Finish Scene

Materials
Common Material Attributes
Material Types

Textures and Utilities
Types of Textures
Textures Explained
Attributes of Textures
Types of Utilities
Attributes of Utilities

Lights
Types of Lights
Light Attributes - Tuition 1
Light Attributes - Tuition 2
Light Manipulators

Cameras
Types of Cameras
Camera Controls

What is Animation?
Animation Set-Up
Setting Keyframes to Describe Change Over Time

UI Review
Channel Box
Time Line

Animation Editors
Graph Editor
Dope Sheet
HyperGraph
Outliner

Set Up
Transform Node Hierarchy
Skeletal Hierarchy
IK Systems and Deformers
Facial Set Up

Animation Work Procedure
Set Up Scene / Move / Rotate / Scale
Set Keyframes - Scale
Set Keyframes For Ball Rotation
Analysis / Set Pp Timing
Tangents / Graph Editor
Graph Editor Continued
Editing Keyframes / Fine Tuning
Finish Scene / Play Blast

Maya in the Animation Industry
Modeler
Technical Director
Animator

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LATER COURSE AVAILABLE

We also have the
Maya 8.5 Training Tutorials


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  6 Works on PC and Mac
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  8 Easy to Follow Video Instructions - Visual Advantage Over Bulky Maya Fundamentals User Guides / Help Manuals
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These tutorials are also available on CD ROM:
Maya Fundamentals Tutorial on CD

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